onsdag 13 februari 2008

Extreme Characters

Dagen började med lite rapportskrivande om prototyper och användartester för att sedan svänga om till att handla om extrema karaktärer. Här tog vi tre extrema karaktärer (en ninja, en medeltida prinsessa och gud) och försökte se vad de skulle önska för funktioner och interaktioner hos en framtida mobil enhet med tillhörande kartapplikation. Det vi fick fram av designmetoden listas nedan.

Ninja:
Silent
Black
Show Secret Passsages
Security - Show only for ninjas
Durable
Send secret info
Use as flash light/ light bomb
Hidden in sword
Could be used as shuriken
Remote distraction (sound, light)
See villains on map
Augment non visual info
Show fellow ninjas
To be controlled with as few hands as possible
Fast interaction
Gloves - iPod touch can't detect fingers
Low weight
Show geographical formations
Extremely detailed map (3d?)
Just local view, not important to see the world
Where can I hide?
Where can I refill my weapon supply?

Medieval Princess:
Match dress
Keep track of horses
Soft and pink
Watch only the own kingdom
Geographical calendar(event agenda), must plan because horse travel is slow.
Easy to use
Fit small princess hands
Show staff location
Measure height and length (jump to tree from tower)
Keep track of food intake
Keep in touch with friends
Start rumor/ get hold of latest rumors
Nice pictures of places she's been
Save speeches at geographical position
Automatic keep track of where she has been
Be notified if assassin is in vicinity
Connect to dragon GPS unit
Special tap (morse) password, she can´t write very well


God:
High altitude
Long battery time
Other-dimensional travel (not to be confused with xyz dimensions)
Thought based interface
Sin meter / heaven-hell ratio of people
Keep track of people
Sin notification
Keep track of angels
Remote control Send angels
Direct connect to S:t Peter
Notification if Pearly Gate is opened
Map of Everything (including Eden & Paradise)
Send digital Paradise Ticket
Keep track of believers
Place natural disasters
Alarm Clock (e.g. for Armageddon)
"Shake for Quake"
(Re)boot - Genesis (Not to be confused with the band with Phil)
Route to Paradise

1 kommentar:

Kickis sa...

Haha! Ni verkar ha sjukt kul! Gillar verkligen era idéer på vad de olika karaktärerna skulle vilja ha för funktioner! Snacka om att tänka utanför lådan! Jag sitter just och skriver en hemtenta om arbetsmetoder inom design och blev verkligen inspirerad av det här! Tack! -Kickis, Umeå